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336.#.#.3: Artículo de Investigación

336.#.#.a: Artículo

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351.#.#.b: Journal of Applied Research and Technology

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856.4.0.u: https://jart.icat.unam.mx/index.php/jart/article/view/578/574

100.1.#.a: Gamboa, F.; Pérez, J. L.; Gálvez, D.; Lara, F.; Miranda, A.; Cabiedes, F.; Viniegra, A.

524.#.#.a: Gamboa, F., et al. (2004). New strategies in educational software. Journal of Applied Research and Technology; Vol. 2 Núm. 01. Recuperado de https://repositorio.unam.mx/contenidos/45316

245.1.0.a: New strategies in educational software

502.#.#.c: Universidad Nacional Autónoma de México

561.1.#.a: Instituto de Ciencias Aplicadas y Tecnología, UNAM

264.#.0.c: 2004

264.#.1.c: 2004-04-01

653.#.#.a: Educational software; Distance learning; User centred design; User analysis

506.1.#.a: La titularidad de los derechos patrimoniales de esta obra pertenece a las instituciones editoras. Su uso se rige por una licencia Creative Commons BY-NC-SA 4.0 Internacional, https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode.es, para un uso diferente consultar al responsable jurídico del repositorio por medio del correo electrónico gabriel.ascanio@icat.unam.mx

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041.#.7.h: eng

520.3.#.a: One of the main points in the development of Educational Software is how to trap, and keep, student"s attention. This is a major problem because, unlike the classroom where students are supervised and controlled by teachers, on their computers, at home, they are free to use the software or simply close it and do anything else. The common solution to this problem has been the development of very showy materials, where students are presented to sounds, animations, and sophisticated interactions. Nevertheless, at the Centre of Applied Science and Technological Development we think that this approach might belie some important problems and that other factor must be reviewed and taken into account in order to create good-quality educational software. In this paper we introduce an approach that is based on a study of students, and the identification complete of their beliefs about physics. These beliefs are then used in the development of our software. We present the obtained results; as well as future works perspectives.

773.1.#.t: Journal of Applied Research and Technology; Vol. 2 Núm. 01

773.1.#.o: https://jart.icat.unam.mx/index.php/jart

022.#.#.a: ISSN electrónico: 2448-6736; ISSN: 1665-6423

310.#.#.a: Bimestral

264.#.1.b: Instituto de Ciencias Aplicadas y Tecnología, UNAM

doi: https://doi.org/10.22201/icat.16656423.2004.2.01.578

harvesting_date: 2023-11-08 13:10:00.0

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245.1.0.b: New strategies in educational software

last_modified: 2024-03-19 14:00:00

license_url: https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode.es

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Artículo

New strategies in educational software

Gamboa, F.; Pérez, J. L.; Gálvez, D.; Lara, F.; Miranda, A.; Cabiedes, F.; Viniegra, A.

Instituto de Ciencias Aplicadas y Tecnología, UNAM, publicado en Journal of Applied Research and Technology, y cosechado de Revistas UNAM

Licencia de uso

Procedencia del contenido

Cita

Gamboa, F., et al. (2004). New strategies in educational software. Journal of Applied Research and Technology; Vol. 2 Núm. 01. Recuperado de https://repositorio.unam.mx/contenidos/45316

Descripción del recurso

Autor(es)
Gamboa, F.; Pérez, J. L.; Gálvez, D.; Lara, F.; Miranda, A.; Cabiedes, F.; Viniegra, A.
Tipo
Artículo de Investigación
Área del conocimiento
Ingenierías
Título
New strategies in educational software
Fecha
2004-04-01
Resumen
One of the main points in the development of Educational Software is how to trap, and keep, student"s attention. This is a major problem because, unlike the classroom where students are supervised and controlled by teachers, on their computers, at home, they are free to use the software or simply close it and do anything else. The common solution to this problem has been the development of very showy materials, where students are presented to sounds, animations, and sophisticated interactions. Nevertheless, at the Centre of Applied Science and Technological Development we think that this approach might belie some important problems and that other factor must be reviewed and taken into account in order to create good-quality educational software. In this paper we introduce an approach that is based on a study of students, and the identification complete of their beliefs about physics. These beliefs are then used in the development of our software. We present the obtained results; as well as future works perspectives.
Tema
Educational software; Distance learning; User centred design; User analysis
Idioma
eng
ISSN
ISSN electrónico: 2448-6736; ISSN: 1665-6423

Enlaces